![]() ![]() ![]() The problem now is the average gamer allows day one patches and day one "DLC" because they keep buying the products. The quality control had to be much higher because if they released a buggy mess on a physical medium, the company lost a lot of money when the games were returned (Look up the Atari ET game for reference). Before digital downloads the games were written on a cartridge or a disc. It was possible 20 years ago to release a game and it be damn near bug free why not now? The digital download has enabled developers to release a half assed game, and then tell the player that "the day one patch will fix it". I sort of mess about in the game and will only sit down for a full PT when the main issues are fixed. I mean is that even possible? I use to have a rule to wait for the aggressive patching to stop or a year to pass before bothering to play a game seriously. And to choose your own combat strategy and behavior of the crew.Originally posted by WetNose:It's sort of beyond me how people can expect a game to be working perfectly from day one. So you will be able to choose a captain, a ship and your unique abilities. ![]() It can save you in a difficult situation. For example, “Shield Overload” ability temporarily knocks down several levels of an enemy ship’s energy shields. As a reward for your success you will receive a unique captain’s ability to use. If you are lucky, you can go through the storyline for each captain. There are a lot of new events and new tasks as well. In this case you’ll be able to see the events in the game from a different perspective. You can unlock a new captain with a different ship if you complete your current role successfully. Each weapon will have different technology levels to develop combinations of weapons can provide opportunities for synergies. Such as energy and kinetic weapons, various types of ordnance, drones and unique races’ technologies. As for the weapons, you’ll find a rich arsenal for your ship. You can shoot at any module you like following your own strategy. Dynamic lighting inside the compartments is going to be implemented as well. New ship’s systems, such as a prison might be expected. But all the changes will not result in an extensively increased level of detail of compartments. Also we have a list of works on the interior of the ship for the upcoming updates. At the moment we are close to finalizing works on the ship models. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |